[Mods] Little Nightmares II Enhanced Edition

ndck@ModEngine

Well-known member
Modders
Little Nightmares II Enhanced Edition Mods v1.0

Game Name: Little Nightmares II Enhanced Edition
Game Source: Steam + Microsoft Store + Epic Games + Free versions
Game Process: Little Nightmares II Enhanced Edition.exe




Available cheats


Check in app





How to mod (video)





Notes:



Unremarkable



These mods were tested on Steam version but perhaps work for other version too.


How to use this game mod?
The instructions are similar to using Cheat Engine Tables
  1. Install Mod Engine
  2. Search for game and select the available mods
  3. Select the game process similar to using Cheat Engine.
  4. Click on or press hotkeys for each trainer option you wish to activate
 
It seems the "Player Pawn" needs to be updated to support the name of the game for Game Pass. Instead of "Little_Nightmares_II_Enhanced-Win64-Shipping.exe", it's "Little_Nightmares_II_Enhanced.exe", as enabling the table works but enabling the "Player Pawn" does not when selecting the "Little_Nightmares_II_Enhanced.exe" process that is created for the Game Pass version. (If I change the name of the game in the game installation folder to "Little_Nightmares_II_Enhanced-Win64-Shipping.exe", the "Player Pawn" actually enables itself, but for some reason the game won't get past the main menu when doing this)

It does seem like the code is all the same. If I use the cheat table you made for Cheat Engine that you posted elsewhere and just change the name of the EXE in the script files, it loads up the info correctly. It's just that the name of the EXE is a bit different, and it would be nice to be able to use all the cheats available instead of the ones you created just for Cheat Engine.
 
Last edited:
It seems the "Player Pawn" needs to be updated to support the name of the game for Game Pass. Instead of "Little_Nightmares_II_Enhanced-Win64-Shipping.exe", it's "Little_Nightmares_II_Enhanced.exe", as enabling the table works but enabling the "Player Pawn" does not when selecting the "Little_Nightmares_II_Enhanced.exe" process that is created for the Game Pass version. (If I change the name of the game in the game installation folder to "Little_Nightmares_II_Enhanced-Win64-Shipping.exe", the "Player Pawn" actually enables itself, but for some reason the game won't get past the main menu when doing this)

It does seem like the code is all the same. If I use the cheat table you made for Cheat Engine that you posted elsewhere and just change the name of the EXE in the script files, it loads up the info correctly. It's just that the name of the EXE is a bit different, and it would be nice to be able to use all the cheats available instead of the ones you created just for Cheat Engine.
Should be fixed to support gamepass
 
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